Partner at Phiture
Andy started his career as a mobile game developer, having spent his childhood developing games for home computer systems. He developed his first mobile title, a side-scrolling shoot-em-up arcade game called ‘Space Impact’, at Nokia in the UK back in 1999 and it became a worldwide hit, embedded on 150 million mobile devices. After developing mobile games for many years, Andy headed to business school where he earned an MBA, specializing in marketing. In 2012 he joined SoundCloud in Berlin to help the audio platform build its mobile user base. Most recently, Andy led a cross-functional, data-driven growth team at SoundCloud.